Showing posts with label Cataclysm. Show all posts
Showing posts with label Cataclysm. Show all posts

Tuesday, 18 September 2012

Cataclysm End


Last raiding day of the year,
and we got it down,
on twenty-five.

Cataclysm ends now,
next up..well..

Monday, 31 January 2011

Replaying 80-85, or why I already start to hate deepholm.

I did mention this in a previous post of mine, what is the replayability of Cataclysm. I made a post where I compared the different expansions to books/comics.

I recently levelled a shaman to 84, and my warrior (now named stoneheart) to 85. I didn't really planned anything, just played a little around, mostly in dungeons, and with herbing for the warrior.

When I did do quests, I didn't read them, and just went to the place I needed to go. And because i already did almost all the quests (sans Vashj'ir), it was reasonable quick. But it did got me thinking about the different zones... and the fact that most people with altism want their alt to be good geared.

You see, I want my alts to have nice gear, to actually do heroics without to much to worry. And the quickest way is to get gear through reputations. Now, as a fresh 80, you have got two choices. Goto vashj'ir, or to hyjal. Let me put it clear,
DO NOT GO TO VASHJ'IR

If you go Hyjal, you will get rep, and you will probably be almost 82 if you finish there, and a long way to revered, opening a lot of goodies. The only thing you want in Vashj'ir are the opening quests. They give you a mount, and the portal to Vashj'ir. You should also get the flight....rrr...swimming-path to where the Earthen Ring-vendor is, and (till the patch) swim down the vortex to find the entrance to the Throne of the Tides, that's all.

Now the moment you hit 82, drop all you are doing...well..hypothetically...and go to Deepholm. This is absolutely necessary, you need to do almost all the quests there to get access to the therazane-vendor, which not only provides you with a nice ring, but also the must-have shoulder-enchant.

This is the biggest problem I have with deepholm... if you want to gear your alts good, you NEED that therazane-reputation... so..get ready to do deepholm to often.

After you are done with deepholm, you probably are into your 83's... hey..you have a choice... either continue with hyjal-rep (if you didn't finish that already), or go to uldum. Well... do at least some quests in uldum, to get the portal and the tabard. The moment you hit 84, I would suggest going Twillight Highlands.

Again... do all the quests until you can get the tabard, and the portal...see the pattern. Oh, and because every zone has better gear, you probably want to do the highest zone available. And one thing about gear... most of the times, a GREEN Ilvl 2 higher then a BLUE one is better...so, you don't have to hold onto your blues from lower dungeons...

So, conclusion: There are some alternative ways to levelling, but if you, like most altists want to gear your alt... get ready to hate deepholm.

..and yes...the same applied to the sons of hodirs..but those enchants where at least Bind on Account. And talking about BoA...if the Head Enchants are BoA...why do I need to be revered with that faction to actually use them....wouldn't that actually made the BoA-function..well..kinda useless??

Friday, 7 January 2011

Bridge-exploit? or is it?

I am playing at the moment, so not much writing... well actually, I have enough time to write something, because I am trying to get the epic stuff fors casters from archaelogy, and waiting for TB to switch sides, so I can hand in quests.

So, I have a lot of time to just surf the web. I refound tankspot, found the moonkin resporitory-something, and just fly around from one dig-site to the next.

I am lucky though, I already have the Tol'vir ring..... now trying to get the Nelf-trinket, and the Tol'vir staff.... or dorf staff, but keeping to Kalimdor atm. Just flying around, digging stuff. Luckily I am a druid in a lvl9 guild. Teleport:moonglade and 15min Heartstone FTW

Now on to Tol Barad, I really started doing the dailies today, and also tried to get into a fight. Well... that went well. But I was surfing da internet and found numerous posts, and a gamebreaker-video, talking about the bridge-exploit in Tol Barad.

For those who don't know, if you que up for TB, and the raid is full, you can actually stand on the bridge for around 6 seconds before ported a few yards back. When on that spot, you are considered IN Tol Barad, and if the battle ends, everyone in TB, in raid or outside raid, just IN the zone, gets honor for completeing (win/loss doesn't matter). So the exploit is to stand on that spot when a battle ends for free honor...well free?

Let's look at it a bit closer. As far as I know, only 80 people can actually participate in a TB-battle. 40 Horde, 40 Alliance, just like an Alterac Valley. But Tol Barad is not on a different server like other BG's. Just like wintergrasp, it is server-specific. That means that on a very busy server like AD, only 80 people can actually participate in a battle, the rest has to sit-out.

Now let's look a moment at PVE-raiding. All guilds I was in had a rule that if you where available to raid, but weren't chosen, that you still got some DKP for being there. This is both an incentive to actually sign for raids, and a little compensation because you are online for the raid, while not raiding.

Now, in my humble opinion; IF you actually take time to stand on the bridge, and be ready for the battle, why not get a little honor in exchange? You already miss out the HK's, but with this you actually get something back for being available. And it's not AFK-farming, you actually have to move in/out to get it.

Now, TB itself is hopelessy unbalanced (see greedygoblin). But I did see (and participate in some) 4 TB-battles today. The horde has a simple strategy for defense. 30 people go counterclockwise around the towers, taking them with a lot of force. That leaves 10 free to simply guard the previous tower taken, until the current one is taken. Rince and repeat.

The alliance only way to get all towers is to actually have around 30 people at the same spot as the horde, while simultaneously holding the other 2 forts with around 7 people to counter the 10man of the horde, so... a quick math later. Can 24 hold 30? If yes--->win, if no--->loss.

Oh well... it is PvP... what do I care....

...

.... oh yeah..dailies for PVE-trinkets.

Monday, 27 December 2010

Can I hold your hand?

That's how the quests from lvl80 till 85 felt to me.

Make no mistake. I liked the stories, the cut-scenes and the idea I was part of a story, maybe not always as participant, but I kept a good idea what the story was. I remember that in the pre-zulaman area (when we had to walk till level 40), I often had no idea what the story was about, I just was flowing with the quests, but often not reading further then what to do.

Now I read all the quests I encountered in cataclysm, they where part of the same story, and I read it like a book. For that matter, vanilla was like reading a lot of books at the same time, while cataclysm was reading one book at the time, before you continued to the next book (with the exception of Uldum where two stories walk side-by-side)

Now both TBC and LK where somehwere inbetween. To continue with books. TBC read like you are normally reading comics. Lots of little different stories after each other. While LK read like several books, while sometimes you took a comic besides the book. And yes, in this line, vanilla was like reading your complete comic-book collection at once.... which is a lot for me.

Now the problem ofcourse arises, that if you need to read a book, you normally need to start at the beginning, and read it to the end. There's no way you can skip a part, books are not written that way. And that is exactly the problem with Cata-questing at this moment. The road you need to take is written, and needs to be followed. So if you want to level in Cata, you are only left with two options, follow the questline or level through dungeons.

Yes, I know that you can choose between two 'starting'-zones. But after that you need to take deepholm, and at least a part of either Uldum or Highlands. And yes, for every one out there who wants to raid, doin all of the Deepholm quest is a must, something to do with shoulder-enchants.

Now, this is not that a big of a problem for most players... but... well... if you have altism like me, it can became a drag to do the deepholm quests for the umptied time.

Now, I know the past was not good. The forced levelling through Hellfire was not fine, and I destroyed those portals enough, but at least there you had a choice to skip stuff. Don't like the quest, or the reward, just skip it. In Cata this choice is taken away from you. You need to follow the questline.... no more free will....

Well, ok, I did skip ONE other way to level, through professions. Mining, Herbing and *gasp* Digging, gives experience, and you can level through that I suppose...

On the archeology... 3 BiS-gear pre-raid can be solved by archeology. 1 dorf, 1 Nelf and 1 tolvir. It's all RNG, and for that matter, Tol'Vir digsites are rare....very rare.

Back to the topic, for a fast finish. Luckily levelling from 80-85 is fast. So before you are actually bored, you are level 85. But does the game really begins at 85 then?

...well, I am of, studying raid-bosses....and I just keep digging....

Tuesday, 21 December 2010

Get out of the...

So, I have been making lightshows in heroics the last few days. And there are some things that spring to mind.

First off, if I get one boss down in a heroic, I consider it a succes. The number of times wipes occur, or that you are invited into a 'dungeon-in-progress', which dissolves after you zone in. Or the tank that leaves because his shield didn't drop.

Luckily, I just did a streak (with a tank from AD) of three dungeons, where the name of this blog really was true. We wiped some, we learned, we succeeded. It also helped that the tank/healer+ 2 DPS where constantly the same, just changing 1 DPS between dungeons.

So... I got my first Chaos Orb, which I need 5. I got a lot of 346-upgrades, bought the JP-helmet. Reforged to Spirit/Hit and haste (now being .03% over hitcap). Put a very expensive enchant on my 346-dagger. And I think I am ready for raiding.....

...now I only need a guild to do that. Well... maybe... I did put an application somewhere, which hopefully rejoins me with a friend.

Oh yeah... the title of this blog...

Most heroic bosses have the same basic principle. Kill Adds, stay out of bad, and sometimes, get into the good. There is a real big difference to what most DPS are accustomed to. DPS on the boss is not that important. Burning down adds, and your own survival is.

If you have to choose between a damage-spell and a healing spell, the choice is already made. If you have to think about it, heal yourself. Help the healers, stay alive, stay out of bad.

Now, as a Boomkin, I have a lot of stuff to help healers. Healing myself up, popping a Tranquility if needed. Casting a glyphed Solar Beam on trash. Rooting....(My Bear bar is three buttons: Growl, Nature's Grasp, entangling Roots), sleeping if needed. Control the damage.

He who controls the damage, controls the fight.

Friday, 17 December 2010

Tuesday, 14 December 2010

I am no stranger to love...

Yes, we have been rick rolled... well, if you did the Vashjir-quests.

Just a quick recap.

Gowron went Hyjal(complete)-Deepholm(complete)-Uldum (till 84)-Highlands and was 85 last friday-night....

but

I find it tedious to tank, and I feel I don't have the piece of mind to do many tanking at the moment. I did level some alts up after that. My hunter to 81, and my SP to 82, but damn, do I need a lot of ore for those three.

Actually.... I find my lazer-chicken on the allie-side much more enjoying at the moment, has to do something with the Flying Form. I did some dungeons with her, and yes, the last word is not out yet, but they seem a lot more fun than mindless wrath-spamming... and now of to Uldum.

Friday, 3 December 2010

McGoblin?

While questing on one of my now numerous low-level alts, I came across a goblin inn, and found the food-stash in the back, well... I remember something like: you shouldn't sleep with glob-flies... I don't think they should be above your food...



And after a week of long log-in, Argent Dawn got their free transfers of, good new for me. So, my shaman,warrior and warlock, accompanied by my lvl60 undead hunter went to steamweedle cartel, to make room for new alts.

Friday, 26 November 2010

I am Forsaken

Run, run,run, busy, busy,busy,

Yes, it has happened again, the 'one-more-turn'-syndrome, or for WoW-players likely called 'one-more-quest'-syndrome, has struck again.

Wednesday, patch-day, oh, new low-level-quests, undead hunter, here we go.

Gloomweed, or doomweed is still there.
Kill some scarlet crusaders, lots of Flightpaths.
Some nice movies.
He, already honored....
Oh, hi sylvanas and garrosh
He, already revered?
WORGEN, kill 'em all
Gilneas taken/lost/taken....
Dead Sylvanas
Oops... almost no dungeons taken....
Ah, finally dual-wield
I am a NUB???
Nicely redecorated Hillsbrad, and Southshore... and well, everything.
Huh, lvl24 and Exalted with UC??
Oh, the cave-yetis have a BIG leader now.
On to STV, KILL TROLLS
mmm, to many green quest, Hinterlands here I come
.... and thats where I am now...

Level 35 in 15 hours, and everywhere is something new. And I am skipping a lot I know. My hunter is heirloomed to the teeth, and has mining/herbalism. Lots of extra xp, but not enough room to do all quests...luckily. That leaves some for future alts.

Well, of to Kill Shadra I suppose...

Tuesday, 16 November 2010

Bluffwatcher

To arms, Thunderbluff is under attack. Build the barricades and save the citizens.




Friday, 15 October 2010

4.0.fek-patch

Oh... look who is glaring trough the trees... no there... what do you mean you need time to turn? Surely it doesn't last that long? Does it???

Patch 4.0.something shitty happened. All my addons need re-applying. I can handle that. I have around 12 specs to figure out on all my alts. I can handle that.

But the FPS of 1, yes ONE, in Dalaran, and sometimes in the middle of no-where (lvl25 hunter just outside X-roads), really is shitty. Turning down a lot of graph-thingies, and then dying because the graph of a hellfire-or-something didn't really show up on your screen. Those are things I don't like.

Also the multitude of little graphical errors (little green bars just above the red x on bags for example) are very annoying.

The fact that I have a guild-tag, can see who is in the guild, but get the message 'You are not in a guild' when I try to type in /g is even more annoying. Means I have to /gquit and be reinvited.

But the worst part is, I don't like Tankadinning at the moment. How the hell did those Holy Combo Powerpoint Crap got past the Beta. Do I look like a Rogue/Kitty??? And it is just boring. CS-J-CS-some aoe-CS-SHoR until it hits, rince and repeat. With all the changes we just got another sequence, from 696 to 393.... /rejoice. And with our build-up threat through that getting-hit-for-more-AP-mechanic, one miss-click will hurt. Hope that the DPS don't target the wrong mob, because all your spell will be screwed through different CD's.

And I hate it that I don't have Pursuit of Justice now.

Look, as tank I now have to be completely awake/sober/clear/not-distracted to work. Keeping rotation up, keeping track of threat on different targets, keeping track of what the mobs are doing, current and future, keeping track of healers mana.... and the rest of the freaking stuff that is happening, what mob does what? How to walk... but wait, give us something new... combo points... really, I don't like the point, and I don't like the cast-sequence.

happy now all you OH-NOES-if CS is on 4 sec CD we have empty GCD's...... at least those GCD could be used to throw a Hand or look around...

On the other hand, Smiting Healers are fun :)

Wednesday, 6 October 2010

Justice

Ok, fine, now it is time to really think about cata. Release date has been established, there seems to be a big chance that 4.01 will be around shortly, so now maybe the time to look ahead. But first, I found this nice statement from our favorite crab:


"Right. If you are trying to AE tank and a bad dps is attacking the wrong target and dies, we call that justice."


So... we now have a name for it.... Justice :)

Sunday, 26 September 2010

Me-ow

I just wanted to see this for myself, cat-drood is fur fite, at level 8. So off I went through Mulgore. Casting Wraths along the way, I again encountered the most annoying thing of low levels, no bag space. I had to return a lot to sell stuff. But even all that selling was not enough. There's a little problem with druids. They can get the ability to become a cat at lvl8, and have to learn cat-form, and 3 new spells, all costing 3 silver and 70 copper.

Now don't look at it with the eyes as a lvl80 with to much gold. If I hadn't had Gowron transferred to the PTR, I would not have had enough silver to buy all the sweet kitty-stuff. New players will not have the backing of gold, and I am seeing frustration because they can't get the spells. Yes, of course, you could get out and start killing stuff.... but it isn't fun, and confusing for new players.

And there is more confusing stuff coming, but luckily I did had gold-backing.



I leveled on till 10, where I got the choice between the three trees. Your first talent point has a nice place to go, feral swiftness. Something with more dodge, whatever, and 15% more speed while in cat-form, very nice for levelling. I also looked a little at the other trees. Resto is logical it seems, but what is with this Solar Eclipse thing, what is it, what does it do, how does it work. Ok, I know how it works, but again, look at it from the beginning player...

Ok, one good thing are thew tooltips. Below is the one for mangle, which you get for free if you choose to go feral. Very clear what to do with this spell.



So, now I think it's time for some dual-wielding totem-thrower.

Monday, 20 September 2010

10 levels of PTR

So, due some unforseen incident, like forgetting you have your Authenticator hanging on your car-keychain, and then lending your car to a friend, I made a trial-account and went to the strange land of the Public Test Realm.

I looked at all the classes (except DK's) and tried and studied some beginning-stuff. OP-hunter Arcane shots, nice proc-graphics for Arcane Missiles, etcetera. But I of course went for the paladin for a little bit more information. And I started levelling, between heavy lag-spikes (one killed me).

Paladins now start with Crusader Strike and get Seal of Righteousness/Judgement fairly fast. (no, that's not SoW on the screenies). When you can train a new spell at your trainer, and remember no more ranks on them, you get a huge message in the middle of your screen.


Now the first thing I needed to understand is your completely lack of heal till level 9. Paladins used to start with Holy Light, but now, you are on your own when you get damaged. So, I did run into a little where-the-%$#@-did-all-these-guys-spawn-from moment. But it actually was surprising... a new I-am-death-and-completely-lots-my-way button is added.


At Level8 you get to see your Holy Power Bar. It is still a level till you can use it. Word of Glory is instant, costs no mana, and heals you for around 60/HP at level9, which means 180 of your 200-something health at full strength...mmm, at instant speed. That actually means you can take on lvl15 boars as a lvl9 paladin...

And I reached level10, lots of information, lots of new buttons.


After respeccing to Prot, I joined a BG for fun. Which gave me a sneek peak of the raid-frames. the right-frame can be tinied, while the names show the appropriate buffs you can give.


This is the PTR btw. No archeology, no new landscapes/worgen/goblins/quests. Just the old stuff, with new spells. But I am looking forward to level again.

Friday, 17 September 2010

2 November?

Patch 4 on november 2? Background-loader started... so it is viable.

Mmm, maybe now is the time to look at some of the changes.

Not sure what I am gonna do first. Level to 85, or start a Cowadin...