Friday 19 December 2014

Vacation... and a little about trapping

Tomorrow my vacation starts, that means I can no longer play on the PC for two weeks, and only have Ye Ole Mac.... that means I can do Garrisons...and that's it. To maximize my output, both Mardah and Verulani went elite-hunting today for bloods.  Both have a lvl3-barn.

Now there is a fun thing with trapping beasts...  the trap has a CD of 15 seconds, but lasts 30 seconds. You can actually time it to have two traps activated...and surprise, a beast can be captured twice then. But wait there is more....  it does not have to be your beast...

Now keep in mind, do not place your trap anywhere else then ON the same place as someone else trap...I had a 'kill' stolen today because a Hordie placed the trap just behind mine, so my trap missed. I do not know how many times this can stack...  at least 3 times I saw today, so..  how many beasts can be caged from one beast?

But, my army of alts is ready. Although I may be low on fur cloth. The idea is, that after these two weeks vacation, I have so much materials, that I can make a educated guess about which gear to upgrade/make. My current count is 18 bloods, and another 25 from Primal Spirits. I am guessing that I will have enough to upgrade two pieces of gear to 665, considering it costs 30 to do that.

Cya all in 2015.

Blook hanging around.

Thursday 11 December 2014

More changes...

In between all the hype of new stuff, and having so much to do, something keeps creeping up. But first a little recap.

I got enough orders this week to start farming for blood....  but the I figured out, that I may really need my 5minCD on Verulani for that, the earth elemental. Those elites in Nagrand do have a lot of health.

Mardah, is about to start building her Barn. Her Mill is almost out of wood, and will be replaced. I was thinking about changing the enchanting building to storehouse, but you can d/e purples with a level 3, so I'll keep it for the moment.

I also got my first raid-mission. I need to Ilvl-up two followers first though. I did a LFR yesterday, as healer, considering waiting times, and it was easy... really easy. Got 5 Abr-stones from Kargath..nice.

THEY MADE ME HEAL. Because of lack of healers, tuesday's poke at normal put me in tree-form. Now, do mind, the moment I heard that, I had to completely figure out tree-healing in WoD within 10 minutes. Wild Growth has a casting cost??  We did down another boss... Twin Ogres methinks. Official raiding starts in Januar, so the Ilvl of our raid was from 615 to 650 I guess.

But what really irks me, is the huge amount of changes. It seems every day a new batch of little changes comes along. Today it is about fish and alchemy. Yesterday it was about the Trading Post lvl3-requirement. Last week we had changes to almost everything that seems to look like a time-sink, less pet battles, less gold, less this, less that.

Now, I have no problem with the fact that Blizzard didn't expect 3 million players to return, which made the first week 'unstable'. That was unexpected, and they did fix that quite well, but all these little changes, couldn't that have been predicted? And I find it frustrating. I finally know what to gather for one profession, and suddenly they change it. Or for one building, and suddenly it's less.

Now less is not always better. I do see why they lowered gold on Storehouse, but less pet-battles? Why? That should be grindy. And down to one exalted, three may have been much, but one is just silly. It isn't BAD that some aspects of this game are grindy, don't make eveything free please...

Saturday 6 December 2014

Pet Battle : Diablo??

So, I found this today in my garrison's pet arena.....


....yeah, Diablo in my Garrison.

Thursday 4 December 2014

Time to slow down...

It's just too much, or it was too much. Last friday, I figured out I had to level 20 followers to 100 to get a better bunker, which I really wanted that week for the free seal. I had only 11 of the 20. And to make things worse, I didn't even had 9 below-100 on Mardah. Luckily the barracks where about to finish, giving me the oppurtunity to reactivate some, but still... it seemed impossible.

Of course, with all the info, I missed a clue, which I luckily figured out the next day. A lot of those lvl3-building achievements are account-wide. Including this one...so I went Alt-mad. All my alts armies went on a rampage all through Draenor, doing as many quests as possible. Even quests with 51% chance to succeed where accepted, there is still base-xp.

To speed things up, I found it logical to get one of my alts closer to 100, like 96 to make another herb-garden, and to pick up some higher level followers.... I overshot a little, and my Shaman Verulani hit 100 somewhere on Sunday, ending with nagrand berries...

On Monday, I logged in after work, and did all my alts followers for the whole evening. This meant keeping check when to get back on an alt for finished missions. The first round, just logging in on every alt in Draenor, now 5 (excluding the Horde-Paladin), concluding missions, sending followers away, doing daily cooldowns, mining, sometimes herbing, took me a full hour. At which point the first missions where complete again....

At the end of the evening, I was 4 folloowers raised short, but I also had 1 lvl100 on Mardah, and a full party on Verulani who had a big chance to ding next morning...which they did. The completed Bunker gave me my first seal in the afternoon...  and I had made one thing clear to myself...I was not going to keep this up.

So, basically, I decided for myself that the micro-managing was over. I will be sending alt followers on mission once a day, and maybe check around 10 if I have time. Verulani may be a little more managed, but she first has to conclude Nagrand. With Verulani having a herbgarden, the seed-achievement went a lot quicker...and at this moment, my two lvl3-herb gardens are being built.

With the time i save, I also finished the Draenor Angling Achievement, and Mardah is on the quest to get Nat Pagle. I also did Drov yesterday..but because he drops gear 5 Ilvl's below Highmaul, I opted not to use any of my 4 seals I had at that time. Tonight Innovation will poke that raid.

Some things I noticed in my garrisons last weeks;
-NPC's do not walk through you.
-If you send out followers, they will actually walk out of the front gate.
-Followers run away like chickens when an Invasion starts
-There's an NPC in your main building who lets you view the cinematics you have encountered before.
-Seal-missions for followers can appear on non-lvl100 characters