Wednesday, 14 October 2009

Tankadin-levelling: Kill everything that moves.

...and Kyari went to Westfall, picked up some quests near a horse, some more quests in a farm, and more quests by the tower. She also had one or two quests from Stormwind. Then she looked around, and 95% of the mobs that where moving where quest-objectives....if it moves, kill it :p

..oops, made a little mistake last entry, at lvl10 you won't get BoM2, but Lay on Hands... LoH is our best oh-shit button. It actually gives you a second live, dropped to 100 health?, LoH, and your full again. To bad it has a long CD of 20 minutes.... well it used to be an hour, so a lot better.

So Kyari was on a killing-spree, and quickly reached lvl12, where she got BoM2 (;p), and Judgement of Wisdom.. mana-regen ftw. Not that you really need it at this low level, you don't have that many spells... rrr... only one, but it will become much more important down the road.

You also need to pick up a book near the trainer which will set you on a little quest-line to get your ressurection spell 'redemption'. That line lets you travel all over goldshire again.. oh well.

At around lvl13 the Horde can get their first instance IIRC, Ragefire Chasm, no luck for the alliance though, so quest on. At lvl14 you will receive Blessing of Wisdom, HL3 and your first taunt, Righteous Defense. But still no dungeon to use it. That happens at lvl16. And if you have levelled in westfall, you are alos on the questline for killing VanKleef... It is DeadMines time... with your new spells ofcourse..

Righteous Fury, Hand of Reckoning and Retribution Aura... oh my, these talents do come on the right level. A second taunnt, an aura that will give a little more threat if needed... and Righteous Fury, although it will be (or already is) nerfed, it is still the tell-tale sign that a Paladin is a Tankadin. Don't forget to tell other palladins to turn it off when you are tanking.. (for more info on HoR, scroll a few posts down :p)

Oh, and don't forget about your talent-points ofc. As mentioned, the first five should go into Divine Strength, the second five should go Anticipation.. more dodge means more avoidance. You are a tank after all. (for the record:2 years ago this would give defense). And at 15 you get acces to Glyphs... get Glyph of Judgement, 10% more damage from your main damage-spell, not very difficult to understand.

So put yourself into the LFG for Deadmines and quest on. Be sure to pick up all the quests for the dungeon, a good outside tool to use for this is wowwiki, if you search for the dungeon, there is always a section devoted for all the quests. Sometimes they are chains. Do them all, even if you at the end won't complete them, they give some more xp, and because you need to travel, you also unlock some flightpaths.

Because you are a tank, you should always be in LFG from this moment on. That's your job :p. So quest/dungeon on... on level18 you get Hand of Freedom... a very nice spell for PvP... mmm, remember that I mentioned a trinket at level 20.. try to do WSG now. You need 30 marks, which is a lot, but you also get some xp from PvP these days.

and then you reach lvl20. And you get a shitload of spells. Consecration (although a big mana-spender, excellent for large pulls), Exorcism (a good pulling-spell), Flash of Light (very weak healing spell at this level), Sense Undead, Devo3, Blessing of Kings (oh yeah, more of everything, use this until you get Blessing of Sanctuary) and Summon Warhorse (for the record: 2 years ago, you had to walk 20 levels more :p).

So now you have all the spells to let all mobs hug you, RF and Cons is a real combination to get a lot off aggro on a lot of mobs. And there;s something else at lvl20 for Alliance-paladins, a quest to get you a weapon, Verigan's Fist. Not that you are going to need it as a Tanakdin, but IMHO you still should do it. The quest-line sends you to Loch Modan, Dead Mines and Shadowfang Keep.

Your talent point for level 20 should go towards Improved Righteous Fury, less damage is good. Anticipation is also nice, but because it is percentage-based, it is not that big of an improvement at low levels. So use this as your filler talent if you need to get a tier higher.

...to be continued.

Thursday, 8 October 2009

The thrill of the hunt....

Well, Miriani, my orc hunter is scheduled to server/faction transfer. But before that, I just went some flying around, and mining stuff. I also layed my path over the spawn-points of the three spirits-beasts, frequently hitting a macro with sound, in case they where up.

YOU ARE NOT PREPARED

what??

huh??

misclick??

no... my target is Skoll..

O_o

quick, down, where is he, there, trap, trap.. wait, abandoned pet (normal tiger), and put trap, shoot..

ohoh, where's tame pet, spellbook open, ah there, start...

trap breaks, just continue... health dropping...

BINGO

Am I now a real hunter?

Tuesday, 6 October 2009

Tankadin-levelling: Slow Start

So there she was, Kyari, lvl1 Hewman Paladin. Standing before a church.

I quickly looked at the spells I had, there was the racial, Holy Light and Seal of Righteousness... o_0. I picked up some quests and started hammering away, you start with a 2H-hammer. That is slow.. you buff yourself with SoR, start attacking, and wait till mob is dead. Level2 was reached in no-time luckily, so to the trainer. (Tip: you also start the game with a shirt, which you can sell for a few copper, you'll be needing that).

The trainer gave me a new spell, Devotion Aura.. great, less damage taken, but still slow at killing mobs. Out in the fields again, killing more mobs (something with candles). Ding...Ding..lvl4, back to the trainer. Ah, now we are talking. Blessing of Might and Judgement of Light where added to my spells. BoM of course gives more attack-power, which means bigger hits, but JoL is the real beauty, starting a fight 10 yards earlier really speeds up the game, it also heals yourself, and you can take the first step to multi-pulling.

I completed all the quests in the starting zone, and reached lvl 5.9 with that (sometimes you can reach 6), so onwards to the next town, picking up some delivery-quests. Upon raching the new town, Ding...lvl6, and the trainer gave me.. HL2..mmm, ok, and Divine Protection. So at lvl6, you get your first oh-shit button. here's also an innkeeper in the town, so Hearthstone was set, and a mailbox, with some bags and heirlooms waiting. Out in the fields again, but killing became something like hit JoL, wait ten seconds, is mob nearly dead, wait till dead, else JoL again...

Level 8 gave me Parry (nice for tanks :p), the stun Hammer of Justice and Purify (the little brother of Cleanse). So some utility, some more damage-reduction.... but killing stuff was getting slower and slower. So I grinded onward towards level 10...

And level 10 gave me, the next rank for BoM and DevoArau, and Hand of Protection... great still no damage-spells, more survavibility... ok BoM gives some more AP, but not that much. I also got my first talent-point.

Now Kyari's goal is to be a tankadin, and now we are lucky. In the firts tier of the protection tree there's a real nice talent. Divine Strength , more strength means more damage... adding that with BoM2, might just be enough to make it feel faster.

Now, Kyari reached lvl 10, and she's still carrying a 2H-weapon... well, (looking into the future) the first dungeon that pops up in your LFG is at level16, so if you do find a shield, keep it, but keep wacking away with your 2H until then to speed up levelling.

At lvl10 the next zone also awaits, but do finish some of the quests in zone2, before you head out. By the way, I did solo Hogger along the road... :p

...to be continued.

Monday, 5 October 2009

The Largo Embargo

GMOTD: The Direction has evacuated the premises.

The Largo Embargo is the bankguild of a few friends. We used to collect a lot of stuff there. It also served as a backup-bank for XII for a while. But it is situated on Ghostlands.

All 5 'founding' members are now playing om Argent Dawn as Allies. Kemwer has got a 80-warrior, and is now levelling a Dorf Hunter. Jorky and Eshmoun (and his other char Rasout) have server/faction transferred, and are also Dwarfs. Morhen is playing there, although he still refuses to tell his new name. And I have finished levelling my Tree there, and I am now levelling a Tankadin...

Last weeken, me and Kemwer robbed da bank clear. Putting all the sttuff for on the AH, undercutting competion by 50%. That where at least 1000 auctions that flooded the AH this weekend, probably making some auctioneer-addons-behaviour very strange :p. Most of the stuff was low-level, so we don't expect a lot of gold, but we are clearing da bank.

Miriani, my female orc hunter with jewelcrafting and mining will server/faction transfer within 2 weeks. She will take a lot of stuff, and all the gold with her from several accounts. She's the mailman, I actually considered also making her a Dorf... but.. she's a not yet fully levelled JC, so she will become a space-goat :p

Why are we leaving Ghotslands? Well, tbh, if you have played on a full server like AD, you may sometimes have trouble logging in, but finding a group for a random dungeon is much faster. Try doing Gnomeregan on GL with a lvl30 character... fat chance.

Goodbye Ghostlands... The Largo Embargo Group has moved on.

Wednesday, 30 September 2009

Tankadin-levelling : Planning

So, I started another tankadin, just like Gowron, I planned this beforehand to go Protection. 2.5 years ago it was because I'd like the idea of not getting much damage, now it was to see what was different. And I could actually write a how-to-level-as-tankadin.

First descison was which race. Well Blood Elf fell away, because I already did that, so the Alliance was left. The last patch gave something interesting. Faction Discount for flying horse, based on Ogrimmar or Stormwind rep. So human would be logical.

But there's more. I looked around to gear, and I found a real gem. If you get some honor, and 30 WSG-marks, you can buy a nice trinket at level 20. 4 stamina-3HP5. Mind you this is a Trinket. Normally, the first trinket you´ll get is around lvl 45, around Maraudon-Sunken Temple. So this trinket would last me for more then 20 levels.

Also, when you hit 40, and spend some honor and 20 WSG/marks, you can get some nice Purple bracers... and you actually get some xp in BG´s these days. Combining this with the stormwind rep, and the Human Racial everybody for themselves, well...

I created a female paladin, Kyari. On Argent Dawn. She got the resilience BoA-shoulders, and the BoA-Chestpiece (although I have the feeling they don´t stack).

So, race set, and some things to do while levelling, doing WSG at around lvl17 and lvl37. You could also do AB for some nice boots with speed-increase. But my experience is that Alliance can win a WSG, but will mostly loose an AB.....

So, hit create, and there she was, standing before the Cathedral... with very few spells...

....to be continued.

Tuesday, 29 September 2009

Hand of Reckoning

I am levelling a protecion paladin.. again :p, but that's now what this post is about. I (re-)found a real gem while levelling.

Hand of Reckoning.

What does it do?

Well, for starters, it is a Taunt. If a mob is hitting you healer, or your dps, hit button, and smack, you are on top of the aggro-list. that's the easy part.

But, as I found out, it also does damage on a Mob not targetting you. Which makes it an excellent pulling-tool before yo get Avenger's Shield (or besides, because AS has a CD of 30 seconds). You can even time it with Exorcism to have aggro on 2 mobs.

But what really is fun, is a game mechanic called running away. A lot of mobs (dungeons/outside) have the tendecy to run away when they are near death... and that can be very annoying, sometimes bringing a lot more friends. Now, when those mobs run away, the stop targetting you...and if the mob doesn't target you HoR does damage....and most of the times enough to kill the runner... pure win.

Tuesday, 15 September 2009

PvP-levelling

Ooh, 3 weeks of no posts :p

Well, I started studying and that has taken a lot of my time, but what happened in WoW.

Gowron and Jorky (my brothers Tauren Hunter) rejoined XII, not that we are able to raid, but apparantly we got a re-invite because of past things, and we went RP-ing in /gchat :p. "Hey, where is the coffeeshop in this joint [Dalaran", "I don't know, let's find a Troll Shaman, he should know". Trust me, it's hard to find a Troll shammie :p.

Mardah has not been doing much, she healed a heroic-run with some guildies, and she got that nice rejuvenation-idol in the ned, and is sporting 2 T8.5 pieces. I also bought her Epic Flight form, so me and a friend can now farm Anzu for the mount. Mardah is around 42/50 mounts... so close.

Ezrila has become my AH-toon, and sometimes I just enter an instance to whack things.

Mariandel is my new most-played character. lvl53 enhancement Shaman (Space-goat), with skinning and enchanting. I did 2 BRD's (complete) last weekend, and she has some gear for higher levels. But, last night, while she was lvl52.5 she went inot Alterac Valley. The first one I won't count, I came in with only 63 reinforcements left, but the other 4 where much better. 3 of those where shitload allie vs. 10 hordes, so very easily won. The other one was much closer, ending in the Horde winning with around 120 reinforcements, and it lasted for an hour I think.

Battles on places where you wouldn't expecting it, really fighting for verey inch, just like AV should be. Even us, the loosing side, where very happy with the play. It was fun... and worthwhile...

4 complete AV's means 1.1 level... that's fast. Ok, as low level, you sometimes can do shit (I hate Death Grip), but totems are always worthwhile for the rest. I even respecced to a more PvP-build... that's a first, I never did that, on any char (even not on the frostmage Lurge). And I liked it. There are a lot more low levels running around in AV50-59, so you can try to take out the ones on your level, while the 58/59-ers are trying to protect you against the enemy 58/59-ers.

I got a shitload achievements, but it did take 3 AV's before a priest was killed :p. And we had a genuine AFK-er, a shaman called Bipsy. He was mass-reported in 3 AV's, and we where already having fun with him. "Oh, wait, Bipsy can tank", Yes, we are going to win, Bipsy is here", etcetera... and in AV #4, it happened... Bipsy started moving.... you should have seen /bgchat :p.

Well, tbh, going afk in av, will now also give you a huge amount of xp, free levelling... I just wonder, what does Blizzard do when they see the report on this guy... He probably had around 100 afk-reports?? Why was he even allowed in AV for a third time??

But, alas, there's a real possibility I stay a little longer in Av's. Don't go other BG's btw, there are to few other players to protect you from higher levels... and you will see the spirit-healer almost continuosly....