So, I started another tankadin, just like Gowron, I planned this beforehand to go Protection. 2.5 years ago it was because I'd like the idea of not getting much damage, now it was to see what was different. And I could actually write a how-to-level-as-tankadin.
First descison was which race. Well Blood Elf fell away, because I already did that, so the Alliance was left. The last patch gave something interesting. Faction Discount for flying horse, based on Ogrimmar or Stormwind rep. So human would be logical.
But there's more. I looked around to gear, and I found a real gem. If you get some honor, and 30 WSG-marks, you can buy a nice trinket at level 20. 4 stamina-3HP5. Mind you this is a Trinket. Normally, the first trinket you´ll get is around lvl 45, around Maraudon-Sunken Temple. So this trinket would last me for more then 20 levels.
Also, when you hit 40, and spend some honor and 20 WSG/marks, you can get some nice Purple bracers... and you actually get some xp in BG´s these days. Combining this with the stormwind rep, and the Human Racial everybody for themselves, well...
I created a female paladin, Kyari. On Argent Dawn. She got the resilience BoA-shoulders, and the BoA-Chestpiece (although I have the feeling they don´t stack).
So, race set, and some things to do while levelling, doing WSG at around lvl17 and lvl37. You could also do AB for some nice boots with speed-increase. But my experience is that Alliance can win a WSG, but will mostly loose an AB.....
So, hit create, and there she was, standing before the Cathedral... with very few spells...
....to be continued.
Wednesday, 30 September 2009
Tuesday, 29 September 2009
Hand of Reckoning
I am levelling a protecion paladin.. again :p, but that's now what this post is about. I (re-)found a real gem while levelling.
Hand of Reckoning.
What does it do?
Well, for starters, it is a Taunt. If a mob is hitting you healer, or your dps, hit button, and smack, you are on top of the aggro-list. that's the easy part.
But, as I found out, it also does damage on a Mob not targetting you. Which makes it an excellent pulling-tool before yo get Avenger's Shield (or besides, because AS has a CD of 30 seconds). You can even time it with Exorcism to have aggro on 2 mobs.
But what really is fun, is a game mechanic called running away. A lot of mobs (dungeons/outside) have the tendecy to run away when they are near death... and that can be very annoying, sometimes bringing a lot more friends. Now, when those mobs run away, the stop targetting you...and if the mob doesn't target you HoR does damage....and most of the times enough to kill the runner... pure win.
Hand of Reckoning.
What does it do?
Well, for starters, it is a Taunt. If a mob is hitting you healer, or your dps, hit button, and smack, you are on top of the aggro-list. that's the easy part.
But, as I found out, it also does damage on a Mob not targetting you. Which makes it an excellent pulling-tool before yo get Avenger's Shield (or besides, because AS has a CD of 30 seconds). You can even time it with Exorcism to have aggro on 2 mobs.
But what really is fun, is a game mechanic called running away. A lot of mobs (dungeons/outside) have the tendecy to run away when they are near death... and that can be very annoying, sometimes bringing a lot more friends. Now, when those mobs run away, the stop targetting you...and if the mob doesn't target you HoR does damage....and most of the times enough to kill the runner... pure win.
Tuesday, 15 September 2009
PvP-levelling
Ooh, 3 weeks of no posts :p
Well, I started studying and that has taken a lot of my time, but what happened in WoW.
Gowron and Jorky (my brothers Tauren Hunter) rejoined XII, not that we are able to raid, but apparantly we got a re-invite because of past things, and we went RP-ing in /gchat :p. "Hey, where is the coffeeshop in this joint [Dalaran", "I don't know, let's find a Troll Shaman, he should know". Trust me, it's hard to find a Troll shammie :p.
Mardah has not been doing much, she healed a heroic-run with some guildies, and she got that nice rejuvenation-idol in the ned, and is sporting 2 T8.5 pieces. I also bought her Epic Flight form, so me and a friend can now farm Anzu for the mount. Mardah is around 42/50 mounts... so close.
Ezrila has become my AH-toon, and sometimes I just enter an instance to whack things.
Mariandel is my new most-played character. lvl53 enhancement Shaman (Space-goat), with skinning and enchanting. I did 2 BRD's (complete) last weekend, and she has some gear for higher levels. But, last night, while she was lvl52.5 she went inot Alterac Valley. The first one I won't count, I came in with only 63 reinforcements left, but the other 4 where much better. 3 of those where shitload allie vs. 10 hordes, so very easily won. The other one was much closer, ending in the Horde winning with around 120 reinforcements, and it lasted for an hour I think.
Battles on places where you wouldn't expecting it, really fighting for verey inch, just like AV should be. Even us, the loosing side, where very happy with the play. It was fun... and worthwhile...
4 complete AV's means 1.1 level... that's fast. Ok, as low level, you sometimes can do shit (I hate Death Grip), but totems are always worthwhile for the rest. I even respecced to a more PvP-build... that's a first, I never did that, on any char (even not on the frostmage Lurge). And I liked it. There are a lot more low levels running around in AV50-59, so you can try to take out the ones on your level, while the 58/59-ers are trying to protect you against the enemy 58/59-ers.
I got a shitload achievements, but it did take 3 AV's before a priest was killed :p. And we had a genuine AFK-er, a shaman called Bipsy. He was mass-reported in 3 AV's, and we where already having fun with him. "Oh, wait, Bipsy can tank", Yes, we are going to win, Bipsy is here", etcetera... and in AV #4, it happened... Bipsy started moving.... you should have seen /bgchat :p.
Well, tbh, going afk in av, will now also give you a huge amount of xp, free levelling... I just wonder, what does Blizzard do when they see the report on this guy... He probably had around 100 afk-reports?? Why was he even allowed in AV for a third time??
But, alas, there's a real possibility I stay a little longer in Av's. Don't go other BG's btw, there are to few other players to protect you from higher levels... and you will see the spirit-healer almost continuosly....
Well, I started studying and that has taken a lot of my time, but what happened in WoW.
Gowron and Jorky (my brothers Tauren Hunter) rejoined XII, not that we are able to raid, but apparantly we got a re-invite because of past things, and we went RP-ing in /gchat :p. "Hey, where is the coffeeshop in this joint [Dalaran", "I don't know, let's find a Troll Shaman, he should know". Trust me, it's hard to find a Troll shammie :p.
Mardah has not been doing much, she healed a heroic-run with some guildies, and she got that nice rejuvenation-idol in the ned, and is sporting 2 T8.5 pieces. I also bought her Epic Flight form, so me and a friend can now farm Anzu for the mount. Mardah is around 42/50 mounts... so close.
Ezrila has become my AH-toon, and sometimes I just enter an instance to whack things.
Mariandel is my new most-played character. lvl53 enhancement Shaman (Space-goat), with skinning and enchanting. I did 2 BRD's (complete) last weekend, and she has some gear for higher levels. But, last night, while she was lvl52.5 she went inot Alterac Valley. The first one I won't count, I came in with only 63 reinforcements left, but the other 4 where much better. 3 of those where shitload allie vs. 10 hordes, so very easily won. The other one was much closer, ending in the Horde winning with around 120 reinforcements, and it lasted for an hour I think.
Battles on places where you wouldn't expecting it, really fighting for verey inch, just like AV should be. Even us, the loosing side, where very happy with the play. It was fun... and worthwhile...
4 complete AV's means 1.1 level... that's fast. Ok, as low level, you sometimes can do shit (I hate Death Grip), but totems are always worthwhile for the rest. I even respecced to a more PvP-build... that's a first, I never did that, on any char (even not on the frostmage Lurge). And I liked it. There are a lot more low levels running around in AV50-59, so you can try to take out the ones on your level, while the 58/59-ers are trying to protect you against the enemy 58/59-ers.
I got a shitload achievements, but it did take 3 AV's before a priest was killed :p. And we had a genuine AFK-er, a shaman called Bipsy. He was mass-reported in 3 AV's, and we where already having fun with him. "Oh, wait, Bipsy can tank", Yes, we are going to win, Bipsy is here", etcetera... and in AV #4, it happened... Bipsy started moving.... you should have seen /bgchat :p.
Well, tbh, going afk in av, will now also give you a huge amount of xp, free levelling... I just wonder, what does Blizzard do when they see the report on this guy... He probably had around 100 afk-reports?? Why was he even allowed in AV for a third time??
But, alas, there's a real possibility I stay a little longer in Av's. Don't go other BG's btw, there are to few other players to protect you from higher levels... and you will see the spirit-healer almost continuosly....
Wednesday, 26 August 2009
Cataclysm- Brilliant Strategy
Brilliant Strategy
You should know that World of Warcraft is old, 5 years, that's ancient for computer-games. A lot has happened the last 5 years on games, better engines, better graphics to name but a few. And for that reason alone, WoW is ancient. Players still have the same-looking toons as 5 years ago, old-world stuff almost looks archaic. Almost every new game has better graphics then WoW, but why do a few million players still play this? Because they know how it works, they have some friends... and it is addicting.
After 5 years, Blizzard should really bring out World of Warcraft 2..but.. If they do that, they will loose players. Why? New game means, so long to your current characters. And a lot of people will turn away from the game then, they will try at the start, but a lot will leave.. so how to keep all those players, and still make a new game???
Patch 4.0 - Cataclysm
This is WoW2. The complete levelling-path will be re-written. It has to... no way to find Mankrik's Wife now, she is in the lava-stream. And that's just one of the things. I don't think there will be many scorpids in the Desolace, beinf desert-creatures more then forest-creatures... So every player can level a new character with new experiences, while still keeping their old 80's...rrr..85's. You even get to play with race-class combination not seen before (yes, I always wanted a Cow-adin). They also bring two new races forth, with even more levelling-experience, and the complete old-world is opened, Uldum, Mount Hyjal, Grim Batol. And you can even fly over it.
And they listen to players. You can do SFK/DM at around level 20, and do the heroics when you reach 85. That's the thing that mostly surprised me.. level-cap raised to 85... why not 90?? Well, I think there is some psychological crap about reaching 100, and then the end. If Blizzard now only raises the cap with 5 each Exapnsion, they can make three more, which means that around 2018, in patch 7.0, World of Warcraft will probably end... that are 8 more years!!! So Blizzard has actually secured WoW for a long time.
Patch 4.0 is World of Warcraft version 2... and I think they gonna pull it off...
Brilliant Strategy
Now give me resto-druid troll-form, either a palm-tree or a cannabis-plant :p
(ok, last joke didn't come from me, credit goes to Kemwer)
You should know that World of Warcraft is old, 5 years, that's ancient for computer-games. A lot has happened the last 5 years on games, better engines, better graphics to name but a few. And for that reason alone, WoW is ancient. Players still have the same-looking toons as 5 years ago, old-world stuff almost looks archaic. Almost every new game has better graphics then WoW, but why do a few million players still play this? Because they know how it works, they have some friends... and it is addicting.
After 5 years, Blizzard should really bring out World of Warcraft 2..but.. If they do that, they will loose players. Why? New game means, so long to your current characters. And a lot of people will turn away from the game then, they will try at the start, but a lot will leave.. so how to keep all those players, and still make a new game???
Patch 4.0 - Cataclysm
This is WoW2. The complete levelling-path will be re-written. It has to... no way to find Mankrik's Wife now, she is in the lava-stream. And that's just one of the things. I don't think there will be many scorpids in the Desolace, beinf desert-creatures more then forest-creatures... So every player can level a new character with new experiences, while still keeping their old 80's...rrr..85's. You even get to play with race-class combination not seen before (yes, I always wanted a Cow-adin). They also bring two new races forth, with even more levelling-experience, and the complete old-world is opened, Uldum, Mount Hyjal, Grim Batol. And you can even fly over it.
And they listen to players. You can do SFK/DM at around level 20, and do the heroics when you reach 85. That's the thing that mostly surprised me.. level-cap raised to 85... why not 90?? Well, I think there is some psychological crap about reaching 100, and then the end. If Blizzard now only raises the cap with 5 each Exapnsion, they can make three more, which means that around 2018, in patch 7.0, World of Warcraft will probably end... that are 8 more years!!! So Blizzard has actually secured WoW for a long time.
Patch 4.0 is World of Warcraft version 2... and I think they gonna pull it off...
Brilliant Strategy
Now give me resto-druid troll-form, either a palm-tree or a cannabis-plant :p
(ok, last joke didn't come from me, credit goes to Kemwer)
Wednesday, 19 August 2009
Water Shield?
Water Shield and cheaper shocks at level 20 rule...
Yes, I started another alt, Space-Goat Shammie, Enhancement.
Yes, I started another alt, Space-Goat Shammie, Enhancement.
Saturday, 15 August 2009
Two Word - combinations
Human Hunter
Orc Mage
Night Elf Mage
Dwarf Mage
Blood Elf Warrior
Dwarf Shaman
Undead Hunter
Tauren Paladin
Tauren Priest
Gnome Priest
Troll Druid
aparrantly for patch 4.0... why are we actually trying to figure out what happens in a year :p, and seriously, Tauren Paladin?? And is a Night Elf mage not a Blood Elf?? Undead Hunters?? Here buba, take some food *undead tears old flesh from own carcass*...
But, euhm... can we now have please more character-slots per server???
Orc Mage
Night Elf Mage
Dwarf Mage
Blood Elf Warrior
Dwarf Shaman
Undead Hunter
Tauren Paladin
Tauren Priest
Gnome Priest
Troll Druid
aparrantly for patch 4.0... why are we actually trying to figure out what happens in a year :p, and seriously, Tauren Paladin?? And is a Night Elf mage not a Blood Elf?? Undead Hunters?? Here buba, take some food *undead tears old flesh from own carcass*...
But, euhm... can we now have please more character-slots per server???
Friday, 14 August 2009
more patch-news
So, Moonkin-form gets less damage when stunned...mmm, nice if I ever gonna PvP I guess, and the knockback on typhoon has been changed...KNOCKBACK???
Knockback is probably the most irritating thing there is. I really detest people using it in groups. The tank has everything piled up nicely, inside DnD/Cons/Whatever and then knockbacks lets the mobs fly all over the place. Ok, sometimes this can come in handy when the tank gets a few damage-spikes after each other...but..most of the time, the knockback knocks mobs back into other mobs...or pets butt-pull other mobs... very irritating. That's why Mardah has the Glyph of Typhoon, no knockbacks, mon..
Tankadin-threat is being nerfed.. a little. Instead of stamina, strength now gives spellpower. Which probably means most tankadins loose around 100 spelldamage. And Righteous Fury's threat-multiplier goes from 90% to 80%. Well, with the recent buffs to threat, I don't think you will notice this.
There's one thing that does seem strange. They just recently changed BoSanctuary to give stamina. The problem is, Kings gives also agilty, strength and intellect. Now intellect isn't that great, but it still gives you some spell-crit, and more mana-regen from Replenishment and Divine Plea. Agility gives a little threat through crit, and of course some armor. Strength gives more Block-Value (mitigation.threat), more Attack Power (threat) and now more spellpower (threat).
BoSanc of course gives more stamina, damage-reduction and mana-regen. However the change made to BoSanc was made so tankadins could take that Blessing without loosing the stamina, so they would favor it over Kings normally... and I think tankadins are back to the old debate now, Kings or Sanc....
Oh, and the CD on Hammer of Justice is being changed... pfff, so what. I almost never used that.
Oh, and guess what also gets changed:
Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.
Yes.. finally..uhm wait... These are the undead mobs just inside the room of the what? third boss in SHADOWFANG KEEP...WTF? I never really had a problem with those :p, and the fact that Old-world and TBC-instances are hardly run these days, mostly because they are not getting slots on the blizzard-server...well...how did they get to this idea?
Yes, apparantly Wrath-heroics have priority for getting server-slots, and maybe there are even saved spots for them, while old-world instances are getting..well.. nothing...
Maybe it's time for World of Warcraft 2 : After Arthas ;p. Let everyone start a-new :p. The whole game is now sometimes just ridiculous. Lower levels, so new players, have a hard time. They miss half the stories because fast-levelling, and if they meet some one nice in a group, big chance that person is sporting 1 or 2 heirlooms, and will out-level the new player that fast, playing together is not an option
Most of the people I have played with on Ghostlands, I met during levelling, that is the way friends are found, and Guilds are formed..oh well...at least I had the oppurtunity to level 2 characters ' normally'.
Oh, and I did try Kitty, but I play this game to relax :p, and keeping up a good kitty-rotation is not relaxing. And the fact is that I got very good resto-gear at the moment, where I just change some gear for more hit when boomkinning. So Boomkin goes faster...
Knockback is probably the most irritating thing there is. I really detest people using it in groups. The tank has everything piled up nicely, inside DnD/Cons/Whatever and then knockbacks lets the mobs fly all over the place. Ok, sometimes this can come in handy when the tank gets a few damage-spikes after each other...but..most of the time, the knockback knocks mobs back into other mobs...or pets butt-pull other mobs... very irritating. That's why Mardah has the Glyph of Typhoon, no knockbacks, mon..
Tankadin-threat is being nerfed.. a little. Instead of stamina, strength now gives spellpower. Which probably means most tankadins loose around 100 spelldamage. And Righteous Fury's threat-multiplier goes from 90% to 80%. Well, with the recent buffs to threat, I don't think you will notice this.
There's one thing that does seem strange. They just recently changed BoSanctuary to give stamina. The problem is, Kings gives also agilty, strength and intellect. Now intellect isn't that great, but it still gives you some spell-crit, and more mana-regen from Replenishment and Divine Plea. Agility gives a little threat through crit, and of course some armor. Strength gives more Block-Value (mitigation.threat), more Attack Power (threat) and now more spellpower (threat).
BoSanc of course gives more stamina, damage-reduction and mana-regen. However the change made to BoSanc was made so tankadins could take that Blessing without loosing the stamina, so they would favor it over Kings normally... and I think tankadins are back to the old debate now, Kings or Sanc....
Oh, and the CD on Hammer of Justice is being changed... pfff, so what. I almost never used that.
Oh, and guess what also gets changed:
Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.
Yes.. finally..uhm wait... These are the undead mobs just inside the room of the what? third boss in SHADOWFANG KEEP...WTF? I never really had a problem with those :p, and the fact that Old-world and TBC-instances are hardly run these days, mostly because they are not getting slots on the blizzard-server...well...how did they get to this idea?
Yes, apparantly Wrath-heroics have priority for getting server-slots, and maybe there are even saved spots for them, while old-world instances are getting..well.. nothing...
Maybe it's time for World of Warcraft 2 : After Arthas ;p. Let everyone start a-new :p. The whole game is now sometimes just ridiculous. Lower levels, so new players, have a hard time. They miss half the stories because fast-levelling, and if they meet some one nice in a group, big chance that person is sporting 1 or 2 heirlooms, and will out-level the new player that fast, playing together is not an option
Most of the people I have played with on Ghostlands, I met during levelling, that is the way friends are found, and Guilds are formed..oh well...at least I had the oppurtunity to level 2 characters ' normally'.
Oh, and I did try Kitty, but I play this game to relax :p, and keeping up a good kitty-rotation is not relaxing. And the fact is that I got very good resto-gear at the moment, where I just change some gear for more hit when boomkinning. So Boomkin goes faster...
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